There were a few attempts to bring back Arena Shooters into the foreground of the competitive gaming. Toxikk, Xonotic, Diabotical, Warsow and Reflex Arena were more or less decent games but have made little or no impact whatsoever. Hell, even Quake Live that is reworked Quake III Arena has gone seriously downhill in the modern competitive gaming scene. This could indicate one thing: That old arena style is gone. Simple arena combat isn’t that interesting to people anymore, it needs to evolve. Continue reading
In the grimm darkness of the far future there is only Ork … Erm… Waaagh! I mean, war. Still, none of this is far from truth actually what you’ll see in this game. Continue reading
The Alliance and the capital of Stormwind had their troubles, but when the unknown tide begins to rise, colored in green by a magic called Fel, the threat of war emerges as the unknown race called the Orcs invade the lands of Azeroth. This is the movie that goes into the story of those events and to be honest – it’s good. Continue reading
I’ve been playing HearthStone ever since the game released and I enjoy it on primarily on casual level (despite having some of pretty competitive decks). In my eyes it is a game that simply contains way too much luck involved to ever be able to considered as properly competitive. Taking it seriously would be silly if you ask me. It is just for fun, and speaking of fun – the latest Tavern Brawl challenge was pretty crazy. Two cards limit resulted in some of the most overpowered combos this game has ever seen.
One of the most complex, dynamic and fun strategy games is finally complete. For all the Protoss fans, this was the one long anticipated. As the shadow of the fallen god Amon falls over the galaxy no one is safe. While the Terrans fight among themselves and the others, while the Zerg is swarming across the galaxy obeying their Queen (still in identity crisis) it falls to the Firstborn to set the fate of the galaxy. Little they know of the future that awaits them as they still struggle to survive and reclaim their lost homeworld of Aiur. Continue reading
Unskippable cinematic galore, “immersive experiences”, painly uninteresting Quick Time Events, action sequences (called “gameplay”) where half of the work isn’t even made by the actual player. If those new trends in gaming actually succeeded in something that is making me to go back in time when the games were actually the games. For this opportunity, I jumped back into crazy, colorful and frantic Quake III Arena. Continue reading
You’re thrown into the merciless world where everything has pretty much gone to hell. The lights have gone out, surroundings are so convincingly dirty and detailed that very realizations of it’s sinister past (as well as the present) sends the shivers down the spine. It’s the place where you don’t belong and everyone see you as an intruder, something to be removed or used for their deceptive plans. It is the game that, just like it’s setting; punishes the mistakes, actions are permanent and fall is common. It is a strange, challenging and unforgiving game. So what does it makes so appealing? Well… On the one hand it’s just that. Gamers have been waited for ages to finally play something truly challenging for a change, but on the other hand it is also very rich (both in mechanics and content), detailed, mystical and rewarding game in the end that you will remember long after playing it. Continue reading